MODULE TWO: FLATNESS VS. PROJECTION

The narrative created within my Mario world was inspired by the Altona Oil Refinery and Shaun Tan's picture book, The Arrival. The Altona oil refinery portrayed industrialization and the pressures and demands of urbanization and the production of energy and resources which I represented through the creation of infrastructure and domination of pipes and machinery components within my world. The Arrival's dystopian setting conveys a foreign and unsettling environment which I aimed to portray through the overpowering buildings forms that overwhelm the landscape. The illuminated archways represent energy in the form of light and its positioning is designed such that neither arch acknowledges the existence of the other. Inspired by the novel, Do Androids Dream of Electric Sheep, I wanted to represent isolation and desertion that is often conveyed in dystopian settings and the destruction of humanity. The overall atmosphere aimed to be achieved is dark and troubling, with glimmers of existing life, isolated and vulnerable.
ELEVATIONS
.jpg)
.jpg)
PRELIMINARY SKETCHES
SIX ELEMENTS AND COLOUR SCHEME

The colour scheme was derived from the sky, pipes and sand.
PROCESS

Manual Axonometric Drawing - Primary
Took the main forms of the elevations and projected them forward and backward to create a base for my world.

Digital Axonometric Line Drawing - One
By scanning and tracing the manual line drawing in illustrator, I created a digital, line drawing.

Print Out Edit - One
By printing the line drawing, I was able to experiment with the placement and subtraction of components efficiently.

Print Out Edit - Two
I decided to then complete a secondary round of manual edits to increase the amount of detail and interest within the composition as it appeared too simplistic on some large, flat surfaces.

Digital Axonometric Rendering - Two
A secondary colour scheme was then formed, featuring yellow and turquoise as the accent colours, as derived from the sand and sky.

Digital Axonometric Rendering - Four
I then added light shadows to the pipes and surfaces to give the effect of spotlighting to enhance the forms.

Manual Axonometric Drawing - Secondary
Overlaid a sheet of tracing paper to incorporate additional detail - adding and subtracting components

Digital Axonometric Rendering - One
The colour scheme was derived from the elevations using Adobe colour.

Digital Axonometric Line Drawing - Two
These changes were then transferred into a digital format.

Digital Axonometric Line Drawing - Three
These changes were then transferred into a digital format.

Digital Axonometric Rendering - Three
By removing the turquoise accent, I aimed to achieve a minimalistic and muted colour scheme that featured yellow as the sole accent.

Final Axonometric World